The levels of a computer
A computer is a stack of abstraction levels. Explore each one, from programming languages down to transistors.
- 0Level 0
Programming languages
What you write: variables, functions, pointers — and what a compiler turns them into.
From source code to a running binary · Variables, types and memory layout · Pointers and arrays · Functions, calls and the stack · Structs, malloc and the heap · Control flow: if, loops, switch
c = a + b; - 1Level 1
Assembly language
One line per instruction: registers, flags, jumps — the view debuggers and disassemblers give you.
Registers and the register file · Flags, cmp and conditional jumps · Calling conventions (System V, cdecl) · Assembler, linker and loader · Directives, sections and macros
add eax, ecx - 2Level 2
Operating system
The layer that turns one CPU into many processes: virtual memory, system calls, files.
Processes and the address space · System calls and privilege levels · Virtual memory and paging · Files, devices and I/O · Threads and synchronization
syscall - 3Level 3
Instruction set architecture
The contract between software and silicon: instruction formats, encodings, addressing modes.
Instruction formats and encoding · Addressing modes · x86, ARM and RISC-V side by side · Interrupts and exceptions · Data types the hardware understands
01 C8 - 4Level 4
Microarchitecture
How one instruction becomes fetch, decode, execute: datapath, buses, caches and pipelines.
The fetch–decode–execute cycle · Datapath, internal and system buses · Control units and microcode · Pipelining and hazards · Caches and the memory hierarchy · Branch prediction and out-of-order execution · Multicore and parallel machines
MAR ← rip · MEMR - 5Level 5
Digital logic
Gates, adders, the ALU, flip-flops and memory cells — where 0 and 1 become arithmetic.
Gates and Boolean algebra · Adders, the ALU and the flags · Multiplexers, decoders and buses · Latches, flip-flops and clocks · Registers and memory arrays
S = A ⊕ B ⊕ Cin - 6Level 6
Devices & physics
The bottom of the stack: transistors as switches, CMOS gates, and how chips are made.
Transistors as switches · Building gates from CMOS · From sand to chips
NMOS · PMOS
Foundations
The number systems every level relies on.